Number and Algebra
Number and place value
Investigate number sequences, initially those increasing and decreasing by twos, threes, fives and tens from any starting point, then moving to other sequences (ACMNA026 – Scootle )
Recognise, model, represent and order numbers to at least 1000 (ACMNA027 – Scootle )
Group, partition and rearrange collections up to 1000 in hundreds, tens and ones to facilitate more efficient counting (ACMNA028 – Scootle )
Explore the connection between addition and subtraction (ACMNA029 – Scootle )
Solve simple addition and subtraction problems using a range of efficient mental and written strategies (ACMNA030 – Scootle )
Recognise and represent multiplication as repeated addition, groups and arrays (ACMNA031 – Scootle )
Recognise and represent division as grouping into equal sets and solve simple problems using these representations (ACMNA032 – Scootle )
Fractions and decimals
Recognise and interpret common uses of halves, quarters and eighths of shapes and collections (ACMNA033 – Scootle )
Money and financial mathematics
Count and order small collections of Australian coins and notes according to their value (ACMNA034 – Scootle )
Patterns and algebra
Describe patterns with numbers and identify missing elements (ACMNA035 – Scootle )
Solve problems by using number sentences for addition or subtraction (ACMNA036 – Scootle )
Measurement and Geometry
Using units of measurement
Compare and order several shapes and objects based on length, area, volume and capacity using appropriate uniform informal units (ACMMG037 – Scootle )
Compare masses of objects using balance scales (ACMMG038 – Scootle )
Tell time to the quarter-hour, using the language of ‘past’ and ‘to’ (ACMMG039 – Scootle )
Name and order months and seasons (ACMMG040 – Scootle )
Use a calendar to identify the date and determine the number of days in each month (ACMMG041 – Scootle )
Shape
Describe and draw two-dimensional shapes, with and without digital technologies (ACMMG042 – Scootle )
Describe the features of three-dimensional objects (ACMMG043 – Scootle )
Location and transformation
Interpret simple maps of familiar locations and identify the relative positions of key features (ACMMG044 – Scootle )
Investigate the effect of one-step slides and flips with and without digital technologies (ACMMG045 – Scootle )
Identify and describe half and quarter turns (ACMMG046 – Scootle )
Statistics and Probability
Chance
Identify practical activities and everyday events that involve chance. Describe outcomes as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ (ACMSP047 – Scootle )
Data representation and interpretation
Identify a question of interest based on one categorical variable. Gather data relevant to the question (ACMSP048 – Scootle )
Collect, check and classify data (ACMSP049 – Scootle )
Create displays of data using lists, table and picture graphs and interpret them (ACMSP050 – Scootle )